Schedule

This professional development begins with a presentation, and then utilizes large-group and small-group discussions, and ends with hands-on project learning activities.

AFTERNOON

 

Modular Learning Activities
Human Body       
        Prototype a Hand
        Brain LED Map
        Robotics




Modular Learning Activities
Hydraulics
Construction Machines
Volcanic Lamp  

 

 

 


Modular Learning Activities
Electricity
Light bulbs
Build a Light bulb


 


Teachers Presentations
Project-Based Learning Outcomes  

 

MORNING

DAY 1

STEAM Curriculum Methodology
What is STEAM?
Applying STEAM in the classroom
Inter-disciplinary learning
Scientific mind


DAY 2

Design Thinking Model
Empathize
DefinE
Ideate
Prototype
Test

 

DAY 3

Project-Based Learning
Design and Plan
Align to Standards
Build the Culture

 

Day 4

Assess Student Learning
Scaffolding
Rubrics
Engage and Coach